BMKit is a collection of well documented Objective-C classes and categories for iOS (and Mac) development that make life easier by solving common problems in iOS (and Mac) development. Right now BMKit is a static library for iOS 4.0 and beyond.
Documentation is done using AppleDoc.
Run the following command to add BMKit as a Git submodule to your project. Be sure you have are you in the root folder of your project.
git submodule add git://github.com/bmeurer/BMKit.git Vendor/BMKit
If you don't want to add BMKit as a submodule to your project or if your project is not managed using Git, then you can run the following commands to download the source code of the most recent revision.
mkdir -p Vendor/BMKit curl -L http://github.com/bmeurer/BMKit/tarball/master | tar xz --strip 1 -C Vendor/BMKit
Adding to your Project
- In Xcode, add the
BMKit.xcodeprojto your project.
- In the Build Phases of a target, add
libBMKit.ato the Target Dependencies and Link Binary with Libraries.
- In the build phases of a target, add the
SystemConfiguration.frameworkframeworks. to the Link Binary with Libraries.
- Choose the Build Settings tab. Make sure All is selected in the top left of the bar under the tabs.
Vendor/BMKitto the Header Search Path (do not click the Recursive checkbox).
-all_load -ObjCto Other Linker Flags.
To use BMKit, simply add the following line to your source file. I recommend adding this to your prefix to make things easy.
You can also import individual files instead of the whole framework by doing something like:
Available on GitHub: https://github.com/bmeurer/BMKit
Clone the project with Git by running:
git clone git://github.com/bmeurer/BMKit.git
If you come across any problems, please create a ticket and we will try to get it fixed as soon as possible.
Once you have made your commits:
- Fork BMKit.
- Create a topic branch - git checkout -b my_branch
- Push to your topic branch - git push origin my_branch
- Create a Pull Request from your topic branch.
- That's it!
Copyright © 2004-2011 Benedikt Meurer. See the LICENSE file for details.